<-- this is shared/teaser/slider-teaser.html.erb -->
Project

Sorobouro

A pseudo boss cutscene with a serpent-like creature. The creature was sculpted in Zbrush, retopologized, rigged, animated in Maya and textured in Substance Painter with all the pieces coming together in UE5. Credits: Music: ELDEN RING - Midra Lord Of Frenzied Flame Ost Sound effects(Freesound): KVV_Audio, IENBA, newlocknew UE5 Assets: Fog(Light Stefar) Textures: Substance Painter

Appendices

Creators

Oliver Nedic Profile Picture
Oliver Nedic

Art Direction

Character Design

Modelling

Rigging

Texturing

3D Animation