<-- this is shared/teaser/slider-teaser.html.erb -->
Project

Story

In Scrap Defender Protocol, you play as a resilient engineer stranded in a harsh, post-apocalyptic wasteland. Your fortified base is one of the last remaining safe havens, but its energy signature has attracted relentless hordes of ravenous zombies and dangerous mutants. Now, it's up to you to bravely venture out into the irradiated landscape, scavenge what remains of the old world, and build an impenetrable defense to protect your home from the encroaching doom.

Description

Scrap Defender Protocol is an immersive 3D tower defense game that demands quick reflexes, keen resource management, and strategic decision-making. As you navigate the desolate wasteland, you'll need to gather crucial materials scattered across the map to construct an array of powerful defensive structures. The game seamlessly blends active first-person movement and survival mechanics with deep, strategic tower defense gameplay, forcing you to think on your feet as the enemy waves grow larger and more menacing.

Objective

Your primary goal in Scrap Defender Protocol is to protect your base and survive until all waves of enemies have been successfully defeated. Your dedicated helpers will automatically mine three vital resources for you: Scrap Metal, Wood, and Coal. You must use these materials strategically to build specialized defenses: • Use Scrap Metal to construct standard Gatling or Slow Towers • Use Wood to build Poison AoE Towers • Use Coal to power devastating, high-damage Laser Towers Building the towers is only half the battle. The base's power system periodically overloads and goes offline, causing all of your towers to stop shooting. When a generator breaks, you must quickly run to it, interact with it, and successfully solve a puzzle to restore the power. Balancing your tower placement with rapid puzzle-solving during generator blackouts is the key to outlasting the mutant hordes and securing a hard-fought victory.

Controls

• Movement: WASD • Sprint: Left Shift • Jump: Spacebar • Interact: E • Map: M • Turn on/off Laser: Right Mouse Button • Lock on Enemy: Left Mouse Button • Cycle Through Towers: Scroll Wheel • Start Tutorial: F1 • Start Real Game: F2 • Pause Game: ESC

Download

Appendices

Creators

Marco Hassler Profile Picture
Marco Hassler

Game Programmierung

Leonhard Maximilian Jobst

Game Programmierung

Dominik Leue Profile Picture
Dominik Leue

Game Programmierung

Linandro Valderrama Profile Picture
Linandro Valderrama

Game Programmierung