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Project

Lumina's Path

Find your way through the shadows in this atmospheric grid-based puzzle adventure.

Awaken in the Darkness You wake up in the cold, unforgiving depths of a forgotten dungeon. Surrounded by absolute darkness, your only chance of survival is to follow the light and solve the ancient puzzles blocking your escape. Master the Tiles Lumina's Path is an atmospheric, grid-based puzzle game developed in Unity. Players must carefully navigate paths, activate mystical pressure plates, and manipulate ancient statues to reveal the way forward. Every step counts, and every rotation brings you closer to the light. Features: - Atmospheric Dungeon Crawling: Immersive lighting and sound design that make you feel the weight of the dark. - Intricate Statue Puzzles: Fully modular rotation puzzles that challenge your spatial awareness. - Clean Modern UI: Built with Unity's cutting-edge UI Toolkit (UXML/USS) for a seamless player experience. A MultiMediaProject 2 (MMP2) submission. Developed by Marcel Le & Ulrike Kapeller.

Build file

Appendices

Creators

Ulrike Kapeller Profile Picture
Ulrike Kapeller

Game Programmierung

UI

Marcel Le

Game Programmierung

UI