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Project
“CREEPLINGS” is a horror shortfilm in which the main character, Susan, is haunted by creepy creatures. Their origin remains a mystery, but their presence is permanent. The film was made using Unreal Engine 5.6. My biggest problems came with lighting, consistency, color grading, and anamorphic DOF for which I did not allocate enough time. Goals: - Create an uncanny, but still believable Metahuman creep that can be animated without issues. - Utilize anamorphic lenses with a 2.39:1 aspect ratio. - Use rain in Unreal. - Tell a story with a beginning and an end. - Experiment with unconventional camera composition and camera motion to enhance the storytelling. Credits: - Concept, Camera, Keyframe Animation, MoCap Polish, Facial MoCap, FX, Lighting, Rendering, Compositing, Editing: Jakob Christensen - Musical Score & Sound FX: Kilian Konz - Rain Droplets FX (not integrated yet due to technical difficulties, sorry!): Hannah Rampitsch - Rain Droplets Shading (same as above, sorry!): Fabian Holzer - Art Support: Chinmay Patil - Body MoCap Acting: Christof Ponweiser - Coaching: Josef Schinwald, Luiz Cruz - Environment: Scans Factory - Additional Animation: Mixamo - Special Thanks: Emily van Lieshout, Fabian Sonnleithner, Luis Vargas de la Rosa - Core tool: Unreal Engine 5.6 - Other tools: Easy Atmos/Fog/Rain/Toolbag, Houdini, Maya, Metahuman Animation Tool, Premiere Pro

Appendices

Creators

Jakob Christensen Profile Picture
Jakob Christensen

Kamera

Lighting

Rendering

Schnitt

Visual Effects Lead

3D Artist

Animation

Concept

Director

Kilian Konz Profile Picture
Kilian Konz

Audio

Musik

Sound

Anonyme Person

Actor

Anonyme Person

3D Artist