Project

OVERRIDE {...}

The movie background OVERRIDE {…} is a short movie inspired by science fiction, post apocalyptic and cyberpunk genres. It tells the story of a small robot serving his constructor in a health critical phase. There are two places of action, one which is a post-apocalyptic inspired wasteland scenery, which should give a brief view of what the world looks like. The second place is a science-fiction and cyberpunk inspired bunker, converted into a place to be able to live in permanently which also houses the liquid filled capsule-like machinery where inside the human tries to heal. The story The story of our short movie engages in topics like human vs. machine, AI and future outcomes of human failure. A small robot, made to serve for specific tasks, is programmed to constantly provide the human life support system with energy in the shape of special crystals which he has to find somewhere outside the bunker. Though, there is one time where he executes this task and starts to run into a problem which for him means to make a decision whether he wants to live or die, however, there is still another issue. He can either decide to let the crystal run the health support system of the human or charge up himself and sacrifice the human. As every robot, he works by the three laws of robotics: 1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey the orders given it by human beings except where such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. But if something goes wrong and a command gets overridden, the robot longs for life.

Appendices

Creators

Denise Michelle Lüftenegger

Character Design

Character Modeling

Environment Modeling

Modelling

Texturing

3D Animation Lead

3D Artist

Character Animation

Concept Art

Design

Concept

3D Animation

Felix Müller Profile Picture
Felix Müller

3D Postproduction

Colorcorrection

Compositing

Environment Modeling

Kamera

Lighting

Render Organisation

3D Artist

Concept

Scene composition

Andreas Schneider Profile Picture
Andreas Schneider

Dynamics

Environment Modeling

Kamera

Koordination

Modelling

Particles

Render Organisation

Rendering

Rigging

Schnitt

VFX

3D Artist

Concept

Anonyme Person

Communication Design

Emily Anna Helmel

Sounddesign

Mixing & Mastering