Project

MMP1- Once Upon HER Time

By Emily van Lieshout

MMP1- Once Upon HER Time

By Emily van Lieshout

My MMP1 project Once Upon HER Time is a cinematic short film created in Unreal Engine using Metahumans. I wanted to play with classic fairy tale expectations and flip them upside down. Instead of a typical happily ever after, the princess, who initially appears to be a prize to be given away, ultimately takes control of her own destiny in an unexpected way. My goal was to play with audience expectations, blending dramatic twists with a humorous tone to create something both entertaining and memorable. This was my most ambitious solo project so far – and also my first time working with Unreal Engine. I worked across several programs and explored many new disciplines – and learned more than I previously expected. Looking back, I’m proud that the final piece result turned out just how I pictured it — and even surpasses it in some ways. :) External Assets and Sound Music : Medieval Celtic Violin by Onoychenko_music (Pixabay) & Entry music by poulj (Pixabay) Sound Effects : Medieval Music Played at Town Plaza by freesound_community (Pixabay) ; Wooden Door Creaking Open by Epic Stock Media (Uppbeat) ; Footsteps in a Hallway by freesound_community (Pixabay) ; Woman Screaming SFX by DRAGON-STUDIO (Pixabay) ; Inventory Open by freesound_community (Pixabay); Barn wooden sliding door by nematoki (Pixabay) ; Object Dragging – Body by Senhor_A (Pixabay) 3D Assets : Electric Guitar I09 Light Wood by gsommer (CGTrader) ; Dragon Head 02 by sawang-graphicart (CGTrader) ; A Christian Angel Statue by anavriN (CGTrader) ; Door Hammer by CrazyCraft (CGTrader) and Materials and several 3D assets from Quixel

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