xxxx Project

Goal of the Game

The primary objective of the game is to cleverly evade taxes while utilizing bribery tactics to manipulate other players. Each player begins with a start-up loan, which they are tasked with repaying as the central goal of the game. To successfully repay your loan and win the game, a player must accumulate 15 Money through various strategies, including evading taxes, making strategic deals, and outsmarting opponents. The game encourages a blend of strategic planning and negotiation, as players must carefully manage their resources while avoiding the ever-present threat of tax audits and financial scrutiny. The first player to successfully gather the required amount of Money and repay their start-up loan is declared the winner of the game.

Player-Demographics

The game is targeted at a specific demographic, namely students and professors engaged in academic environments. Its design makes it particularly suited for individuals familiar with concepts such as resource management, strategy, and negotiation. The game appeals to students pursuing degrees in fields like business, economics, or multimedia technology, as it touches on themes of financial management, risk, and negotiation in a playful and engaging context. Professors can also benefit from the game’s underlying principles, using it as a tool for understanding complex interactions in a more relatable, hands-on format.

Number of Players

This game is designed to accommodate 3 to 4 players. The number of participants significantly affects the dynamics of the game, especially in terms of strategy, negotiation, and interaction. The game works best with this range of players, as it allows for both cooperative alliances and competitive rivalries to emerge.

Creators

Created by Luka Stojkovic and Alexander Müller for Applied Games

Appendices

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Creators