Project
Atlas is a moth who dreams of reaching a mystical flying island despite his inability to fly. Undeterred by his limitations, Atlas channels his intense determination into gathering materials and constructing a flying machine. He works tirelessly, day and night, driven by the vision of soaring through the skies toward his goal. Each piece he adds to his creation brings him one step closer to the dream he refuses to let go of. As he embarks on his ambitious journey toward the skies, viewers are left wondering: will Atlas achieve his dream and soar to the flying island? This project centered on the creation of immersive environments designed to convey narrative through visual storytelling. Particular attention was given to crafting spaces that both support and enhance the underlying story. Unreal Engine served as the primary development platform, offering powerful real-time 3D capabilities essential for building detailed settings. The final result reflects a thoughtful integration of technical execution and artistic vision, demonstrating the potential of digital environments to communicate compelling narratives in engaging and dynamic ways.

Atlas

Appendices

Creators

Anonyme Person

Sounddesign

Victoria Götte Profile Picture
Victoria Götte

Art Direction

Dynamics

Environment Modeling

Lighting

Rendering

Sophia Katharina Feig Profile Picture
Sophia Katharina Feig

Character Design

Character Modeling

Modelling

Rigging

Texturing

Mattepainting

3D Animation

Thu Nhi Huynh Profile Picture
Thu Nhi Huynh

Postproduction

Rigging

Storyboard

Compositor

3D Animation