For my MMP1, I wanted to create an establishing shot with a similar visual style to The Last Of Us.
My goal was to learn Unreal Engine and I focused on creating a realistic environment, lighting and composition.
I used Unreal Engine 5.3 for the entire scene, using assets from the Unreal Marketplace and Quixel, then edited and colorgraded it in Premiere Pro 2024. For my audio, I used samples from Pixabay.