xxxx Project

Description

A puzzle game spanning two dimensions, inspired by the likes of Titanfall 2s “Effect and Cause” mission and similar mechanics in other games. Traverse two different iterations of the laboratory, solve dimension-hopping puzzles and try to locate the exit. Switch dimensions at any point where rooms and positions in both worlds align. Doors to adjacent rooms might be locked. Collect keycards of the same color to open them. Carts can be found in different areas of the lab. They can be pushed and pulled across the floor. Some rooms might include a scale. These can be activated by pushing a cart onto them, unlocking the connected door. Carts aren’t constrained by one dimension either, they can also be freely sent between both worlds. Be careful during your exploration, dangerous plasma spheres are being shot across some rooms, blocking your progress. Are you able to navigate two versions of the complex, solve all puzzles, avoid dangers and escape at the end?

Gameplay

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Creators

Florian Hentzler

Game Design

Game Programmierung