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The Cowards Trial is a local multiplayer tower defence game. One to four players attempt the challenge to defend the crystal in the centre of the game against the enemies. The enemies are skeletons that spawn in waves and gradually become more in each cycle. The game is lost if all players are dead or the crystal has zero health points. The players have the option to choose between four player-classes: cleric, hunter, worrier and sorcerer. Each class comes with different special attacks.




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Judith Wieser

Game Design

Game Programmierung