Cobald is a paper prototype and game concept created by
Daniela Dottolo, Sabrina Gschwendtner and Benjamin Bruckmoser for the Game Studies & Design class in Winter Semester 2020.
The game is about a little gnome wanting to wreak havoc in different locations and levels.
The paper prototype works similar to a Pen&Paper Roleplaying game and builds on interaction between the player and the game master.