Unter Stress, ko ned denkn (USKND) is a 4 player asynchronous multiplayer game for PC, played with controllers in splitscreen. The game setup is 1 "god" player vs 3 "adventurers". The map is a randomly generated labyrinth with walls that can be knocked down. The labyrinth also features starting and exit point for the adventurer players. The god player views the labyrinth from a top-down perspective and has the ability to build walls, but can also shoot lightning bolts that knock down both walls and players. For the god player to succeed, he or she must prevent any player from entering the exit point until a timer has run out. As for the adventurer players, the goal is just as simple: The player who reaches the exit first, wins the game. Each player has two hitpoints, which equals two hits by god's lightning strike. After a player's health is depleted, he or she will respawn at the starting point of the labyrinth. A player has unlimited respawns. In order to succeed, adventurer players can grab and throw each other to knock down walls, or even catapult others over walls. Players can also dash forward, either to escape god's lightning or to knock down walls when they hit another adventurer with their dash - just like in billiards.

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Daniel Brantner Profile Picture
Daniel Brantner

Sounddesign

Game Design

Game Programmierung

Fabian Sommerauer Profile Picture
Fabian Sommerauer

Character Animation

Game Design

Game Programmierung