Project
Goblin Fighter is a 2D top-down fighting game, where you have to fight off waves of Goblins. The only equipment you have is a shield, so you attack by simply pushing the Goblins away from you. Surrounding the arena you are in, there is a lava moat, the goal is to push the goblins into this moat and survive as long as you can. The first version was implemented in Javascript, but later on, it was rewritten in C# with the usage of "Monogame" framework. I used Tiled for the creation of the map and the menu. This was my first game project.

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David Monz

Game Design

Game Programmierung