Imagine you are a detective in the future, with the best surveillance system ever developed. You can reconstruct crime scenes in virtual reality, move freely and manipulate the time to carry out your investigations. In our first VR project - Quanero VR, we’ve introduced a time manipulation device for a VR-Story. It's time to go one step further. Now, it’s not just about watching the story, but actively seeking for decisive events and connect these to a causal network of evidence in order to prove accusations, or to refute them. To achieve that, we have developed a new storytelling concept which is tied to a game mechanic. In addition, we have scanned our actors and use their own avatars for the motion capturing, in order to create as believable characters as possible.

Attachments

Creators

Dominik Hildner Profile Picture
Dominik Hildner

Lichtsetzung

Level Design

Philipp Reinhardt Profile Picture
Philipp Reinhardt

Character Design

Character Modeling

Projektleitung

3D Artist

Daniel Scholz

Character Animation

Anonyme Person

Facial Setup

3D Artist

Bibiana Traxler Profile Picture
Bibiana Traxler

Character Design

3D Artist

Gregor Kirchhofer Profile Picture
Gregor Kirchhofer

Character Design

3D Artist

Karin Pallier Profile Picture
Karin Pallier

Sound

Sounddesign

Kerstin Grosche

Sound

Sounddesign

Anonyme Person

Facial Setup

Rigging